The game requires Linux 64bits (it was built on Ubuntu 9.1 AMD64), and requires OpenGL and the runtime for the SDL, SDL image and SDL mixer libraries. Compilation can be done using either Netbeans 6.8 and above, or make at the command line. To compile, your system must have the development libraries for SDL, SDL image and SDL mixer.
Windows binaries include all dependencies, so all you have to do is unzip the file and enjoy the game. To compile the game on Windows, you need Visual C++ Express 2008 and the SDL, SDL image and SDL mixer libraries configured correctly in your system.
move around the city using the cursor keys, trying to find an helicopter to get away from nuclear holocaust. Avoid enemies and deveive them, using the environment as a death trap.
Controls are the cursor keys during the game, and ESC to quit. Menus are mouse controlled. To skip the splash and game end screens, please press the Enter key.
Introductory video Availabe at http://www.youtube.com/watch?v=FQDMVCW-AmU.
Game Jam screen capture of Paulo's notebook at http://www.youtube.com/watch?v=et65z26PtbQ .
Valeu pelos elogios, que bom que gostaram e podem deixar que ainda temos alguns planos para o Aliens and Zombies ;)
Concordo plenamente, o jogo tem um potêncial divertidíssimo. Aliás, os sons que vocês gravaram contribuem bastante.
por favor não abandonem. =)
I really liked the game, specially the black and white graphics. With a good level design, it can be a great game
Congratulations!
Brought to you by
Valeu pelos elogios, que bom que gostaram e podem deixar que ainda temos alguns planos para o Aliens and Zombies ;)
Concordo plenamente, o jogo tem um potêncial divertidíssimo.
Aliás, os sons que vocês gravaram contribuem bastante.
por favor não abandonem. =)
I really liked the game, specially the black and white graphics. With a good level design, it can be a great game
Congratulations!