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Press X to Not Die... unless told otherwise!
Global constraint (Deception): Be very careful when you choose to press X! Timezone constraint (Rain, Plain, Spain): Things rain down on you, the control scheme is very plain, and all the graphics are in the colors of the Spanish flag. Local constraint (Abstraction): Quick Time Events are an abstraction of actual gameplay.
Submitted at Singapore-MIT GAMBIT Game Lab (USA)
funny, crazy artwork! took me twice to realize x is not always the key :P
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funny, crazy artwork! took me twice to realize x is not always the key :P